Prisonpalooza

Prisonpalooza is a PoC of a survival game built in Godot. In intro was made that show the back story of why the player is in prison. The game was build following a totorial for a different kind of survival game, and we were 3 coleagues working on it togehter at the beginning.

Prisonpalooza screenshot

All isometric tiles were build using Blender, and a script renders all tiles from the blender file. The rest of the graphics is mostly AI generated like the intro and some of the sprites.

Prisonpalooza screenshot

Each tile is it's own group and the script enables/disables the groups visually, renders the tile and exports to files with correct names based on these groups. This way, light sources, textures etc. can be changed and all tiles rendered again.

Prisonpalooza tiles screenshot